Minor milestone: the first vestiges of my game's computer opponent is working. This is the first time I've ever created something that "reasons," however simplistic. Creating software is rewarding when it does what you expect but seeing it do something of it's own volition (besides bugs) brings along a whole new level of pride, even if it is dumber than a box of rocks. [update: it's smartened up a bit, graduating to dumber than a box of tadpoles]
I ran across TimeZone yesterday and realized my love for
mechanical watches. Something in the shine, curve, and organized chaos strikes a
resonant chord.
It's the guts I like. The outside, the band: pedestrian and boring. Inside, inside are the secret wheels, the strangely shaped bimetal, the bejeweled bearings, the unfathomable interconnects that a skilled engineer sweated over to make just so. And somewhere, as in all things, there's the fudge factor, where math and science ran out and an extra glop of silver solder or a weighted screw is used to tweak it that much closer to perfection.